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Madness and Civilization III

Tags: Beach Invaders, Howard Zinn’s Civilization, Canadian wise men discover the secret of blogging!

Jonathan Dresner is right: in my earlier post about history and play, I was a bit too flip in dismissing as “teacher logic” the instinct to leverage activities like computer games into historical learning. In this post, I’ll reconsider computer games—or, as the kids today call them, “games”—as teaching tools, and offer my take on two questions:

  1. Why computer games are not effective tools for teaching history.
  2. How they could be.

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