Last week I had the pleasure of taking part in a terrific two-day symposium on playing with, making, and teaching history, hosted by Kevin Kee and funded by The History Education Network (THEN/HIER). The Twitter hashtag was #pastplay, although as I remarked at the time, we were often too busy playing to tweedle. The first [...]
Entries Tagged as 'Games and Gaming'
May 5th, 2010 · 9 Comments
March 26th, 2010 · Comments Off
At BLDGBLOG, a great guest post by Jim Rossignol on the imaginary architecture of enemy lairs in videogames.
March 16th, 2010 · 1 Comment
An interesting interview with Sid Meier. We may think Civ is about history, but it is really about psychology: a diabolical Skinner box of operant conditioning.
March 15th, 2010 · 6 Comments
One of the challenges in designing games or activities for education is the interface between a game’s subject and its mechanics. Picture if you will the classic computer game John Kerry Tax Invaders, released by the GOP during the 2004 election. The gameplay is identical to Space Invaders, but instead of a ship you control [...]
February 22nd, 2010 · Comments Off
Mark Rayner’s latest is a funny in-joke for recovering Civilization addicts like myself. Related: uh-oh.
November 6th, 2009 · 3 Comments
With Buster Keaton as Mario, Mary Pickford as Princess Toadstool, Harold Lloyd as Luigi, and Fatty Arbuckle as King Koopa.
June 24th, 2009 · Comments Off
Geeks Citizens, rejoice: I made up three alternate Alpha Complexes (uno dos tres) for a buddy’s gaming blog.
May 13th, 2009 · 10 Comments
Part three of the Braunstein trilogy: was old school D&D for squares or hippies, hawks or doves?
April 22nd, 2009 · Comments Off
More from the Victorian internet department: Paul Collins on chess, bowling, even billiards by telegraph.
April 20th, 2009 · 6 Comments
A renaissance in old school gaming has brought with it a welcome interest in the history of RPGs.